![]() The strong enemies that slipped through would not be stopped by the Ranged Towers. If the order were reversed, the Magic Towers would randomly attack both weak and strong enemies and often waste damage on overkill of weak enemies. Later on, the path upgraded slow firing Magic Towers can target and kill the strong enemies that survived the earlier ranged attacks. These towers should be placed earlier on the enemy path so that weak enemies will be eliminated. Rapid firing, lower cost Ranged Towers will deal some damage to every enemy that passes nearby.By the same token, a Melee Tower right at an enemy entrance will spend much of the level completely overrun and not slowing down enemies at all. And because enemies will be weakened by the time they near the exit, the Melee Tower is less likely to be completely overrun and temporarily useless. ![]() This is the point where a lucky enemy who slips through your other defenses can be stopped.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |